![]() Moon: We are currently planning to set up EU/NA servers for launch, and about 100 developers at NPICSOFT’s ELOA studio are currently devoting all their energy to the global release, and we strongly believe that the developers will do their best to support us in order to catch up with the Korean version that contains much more content. Where will the Webzen-hosted version of ELOA be in terms of updates at launch? How long are updates planned to take to reach their servers after the update goes live on the Korean servers? WEBZEN has been authorized to utilise all rights for the game’s brand and license to enforce adherence the lawful copyright of NPICSOFT, and will try our best to protect the license of NPICSOFT which was infringed without notice. Now that the publishing contract has been signed WEBZEN will take every legal and business measure to manage WEBZEN’s license to the best of our ability. While the official publishing contract with WEBZEN was still in preparation, NPICSOFT had also taken important advice from WEBZEN on this matter into consideration. After NPICSOFT discovered this illegal copy of the game, they sent an official notice to their Korean partner, Netmarble, in order to work together to put a stop to the unauthorized service of Inspirit Online. However, we couldn’t just give up a good game like this one, so we decided to sign the contract, embracing the risks at hand. We received confirmation from experienced developers that Inspirit Online is a very obvious illegal copy of ELOA, the original. Moon: We were aware of it before signing the publishing contract. Is the Webzen-hosted version of ELOA a response to Inspirit or has it been in the works since before Inspirit launched? Inspirit Online is simply a copy of ELOA, a game developed by us, and will be considered as an unauthorized, illegal private server. The developer of ELOA is NPICSOFT, and the official publisher of ELOA is WEBZEN. However, a company called “GRE” is still continuing its unauthorized services. This includes licensing rights for North America, Europe, and other countries. It is important to note that NPICSOFT has registered the global license of the brand name “ELOA,” along with its characters, etc. In fact, we have sent many official notifications to the corresponding company, declaring Inspirit Online as an illegal copy of ELOA. What exactly happened with Inspirit Online? How did it come to fruition in the first place if it was unlicensed? Was it going to be licensed originally?Ĭhoi: We understand that this situation must have caused a lot of confusion among players, who learned about ELOA and started playing it under the name of “Inspirit Online.” Inspirit Online is not an official version of the game. The answers may surprise you quite a bit. WEBZEN and NPICSOFT recently gave us a chance to ask the founder and CEO of NPICSOFT, Dennis Choi, and the Head of Global Business at WEBZEN, Richard Sunmyoung Moon some questions about Inspirit Online, ELOA, what happened, and what we can expect from the official version.
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